The figure of the psychoanalyst acts as a common thread thanks to the various tests he will submit to you as you advance in history. First of all, the narrative tool used struck us in a positive way: through psychoanalysis sessions you will live in the memories of the protagonist in order to reconstruct his mental puzzle, piece by piece. The strong point of the game lies precisely in the plot that distinguishes it, for several reasons. Recovering from the shock, Harry becomes aware of the child's disappearance and, without thinking twice, grabs his torch to look for it. The only elements that bind the two chapters are the names of the characters, the city and the narrative incipit which sees the protagonist Harry Mason and his daughter Cheryl involved in a car accident. Silent Hill: Shattered Memories is not a remake of the first episode but a different vision of how to develop such a particular game. Of these versions the version for the Sony laptop will be analyzed. The programmers then decided to take a step back and pause on the less pretentious consoles from a technical point of view: the new Silent Hill: Shattered Memories was designed only for PSP, Wii and PS2. Let's see what the study led by Tom Hulet has reserved for us in their interpretation of the Silent Hill. Here, however, the boys of Climax came into play, who tried to rejuvenate some of the mechanics of the previous episodes in favor of new and interesting concepts of gameplay. After a controversial Silent Hill 4: The Room, the discreet Origins and the half-false step made by Homecoming, few still believed in a possible recovery or positive renewal of the saga.
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